
Showasis - UI/UX design in Roblox
Making a local gaming endeavor shine
Timeline
1 month
Team
1 person
Tools used
Figma
Photoshop
Draw.io
Disciplines
UI/UX design
Branding
Ilustration


Ideation phase
So what was the problem?
Roblox is a great platform for both creativity and business. Creating usable interfaces for it does however come with a challenge: its younger audience. So any design effort has to be simple and clear with its intentions, while also sticking to well established game UX conventions.

As the scope and mechanics of the game were already established, the UX followed a certain flow.



Branding phase
Afterwards, the branding was done, with logo, Roblox-native typography and color scheme inspired by popular young audience games.




Design phase
The process then went to the UI and illustration phases.

Onboarding players and informing them of the minigames.


The flow of trying to buy a powerup and needing more coins.


Player and faction leaderboard.



The other shop tabs







